Revert "minigbm: add support for HAL_PIXEL_FORMAT_RGBA_FP16"
This reverts commit 292da5365a.
Reason for revert: The Android framework uses successful allocation of HAL_PIXEL_FORMAT_RGBA_FP16 to test for wide-gamut capabilities. We don't want to advertise this, so let's revert.
android.graphics.cts.BitmapColorSpaceTest#test16bitHardware
can pass if the framework falls back to RGBA8888, as is the plan.
Original change's description:
> minigbm: add support for HAL_PIXEL_FORMAT_RGBA_FP16
>
> This is needed to support the following CTS test:
>
> android.graphics.cts.BitmapColorSpaceTest#test16bitHardware
>
> There have been some rumblings about adding 64-bit formats to <drm_fourcc.h>:
>
> https://lists.freedesktop.org/archives/intel-gvt-dev/2017-July/001469.html
>
> However, nothing has landed, so let's just define our own format
> for the time being.
>
> BUG=b:77973662
> TEST=Compile for kevin and kevin-arcnext
> Unfortunately, my P setup refuses to work, so let the lab
> test.
>
> Change-Id: I1fea16400ba6632a8ef17105e27bc7799d2af515
> Reviewed-on: https://chromium-review.googlesource.com/1029355
> Commit-Ready: Gurchetan Singh <gurchetansingh@chromium.org>
> Tested-by: Gurchetan Singh <gurchetansingh@chromium.org>
> Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
Bug: b:77973662
Change-Id: I9e4b79b06dd565189a2e783e8453f08af173d84c
Reviewed-on: https://chromium-review.googlesource.com/1045805
Commit-Ready: Gurchetan Singh <gurchetansingh@chromium.org>
Tested-by: Gurchetan Singh <gurchetansingh@chromium.org>
Reviewed-by: Stéphane Marchesin <marcheu@chromium.org>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
This commit is contained in:
parent
e8778f00ce
commit
767c538889
8 changed files with 16 additions and 32 deletions
6
amdgpu.c
6
amdgpu.c
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@ -33,9 +33,9 @@ struct amdgpu_priv {
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int drm_version;
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};
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const static uint32_t render_target_formats[] = { DRM_FORMAT_ABGR8888, DRM_FORMAT_ARGB8888,
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DRM_FORMAT_RGB565, DRM_FORMAT_XBGR8888,
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DRM_FORMAT_XBGR16161616, DRM_FORMAT_XRGB8888 };
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const static uint32_t render_target_formats[] = { DRM_FORMAT_ABGR8888, DRM_FORMAT_ARGB8888,
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DRM_FORMAT_RGB565, DRM_FORMAT_XBGR8888,
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DRM_FORMAT_XRGB8888 };
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const static uint32_t texture_source_formats[] = { DRM_FORMAT_GR88, DRM_FORMAT_R8, DRM_FORMAT_NV21,
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DRM_FORMAT_NV12, DRM_FORMAT_YVU420_ANDROID };
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