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Alyssa Rosenzweig 82ae8b1d33 treewide: simplify nir_def_rewrite_uses_after
Most of the time with nir_def_rewrite_uses_after, you want to rewrite after the
replacement. Make that the default thing to be more ergonomic and to drop
parent_instr uses.

We leave nir_def_rewrite_uses_after_instr defined if you really want the old
signature with an arbitrary after point.

Via Coccinelle patch:

    @@
    expression a, b;
    @@

    -nir_def_rewrite_uses_after(a, b, b->parent_instr)
    +nir_def_rewrite_uses_after_def(a, b)

Followed by a bunch of sed.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Marek Olšák <maraeo@gmail.com>
Acked-by: Karol Herbst <kherbst@redhat.com>
Acked-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36489>
2025-08-01 15:34:24 +00:00
.ci-farms Revert "ci: disable Collabora's farm due to maintenance" 2025-07-21 13:55:20 +00:00
.ci-farms-disabled Revert "ci: disable Collabora's farm due to maintenance" 2025-07-21 13:55:20 +00:00
.github/workflows
.gitlab
.gitlab-ci ci/piglit: Allow traces content-type to be binary/octet-stream 2025-08-01 08:31:26 +00:00
.marge/hooks
android
bin bin/symbols-check: add __(de)register_frame_info_bases to platform symbols 2025-07-16 22:22:09 +00:00
build-support
docs docs: add sha sum for 25.1.7 2025-07-30 20:43:32 +00:00
include drm-uapi: update v3d_drm.h for reset counters 2025-07-30 11:26:20 +02:00
licenses
src treewide: simplify nir_def_rewrite_uses_after 2025-08-01 15:34:24 +00:00
subprojects meson: rename Rust subprojects to NAME-SEMVER-rs 2025-07-24 17:52:34 +00:00
.clang-format
.clang-format-ignore
.clang-format-include rocket: Initial commit of a driver for Rockchip's NPU 2025-07-28 08:06:38 +02:00
.dir-locals.el
.editorconfig
.git-blame-ignore-revs freedreno: Add register renaming to .git-blame-ignore-revs 2025-07-03 12:50:04 +00:00
.gitattributes
.gitignore .gitignore: Add KDevelop *.kdev4 2025-07-24 16:12:10 +00:00
.gitlab-ci.yml ci: fix priority of nightly pipeline & staging pipeline jobs 2025-07-16 07:56:55 +00:00
.graphqlrc.yml
.mailmap mailmap,bin/people.csv: fix my preferred email address 2025-07-11 12:04:08 +00:00
.mr-label-maker.yml
.shellcheckrc
CODEOWNERS venus: add code owners 2025-07-26 00:33:59 +00:00
meson.build rocket: Initial commit of a driver for Rockchip's NPU 2025-07-28 08:06:38 +02:00
meson.options rocket: Initial commit of a driver for Rockchip's NPU 2025-07-28 08:06:38 +02:00
README.rst
rustfmt.toml
VERSION VERSION: bump to 25.3 2025-07-16 13:50:24 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://docs.mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ meson setup build
  $ ninja -C build/
  $ sudo ninja -C build/ install

Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://docs.mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.