Luminate/Sources/LuminatePlayer/PlayerControls.swift

54 lines
1.5 KiB
Swift

import Adwaita
struct PlayerControls: View {
@Binding var isPlaying: Bool
@Binding var position: Double
@Binding var duration: Double
var onTogglePlay: () -> Void
var onSeekBack: () -> Void
var onSeekForward: () -> Void
var onFullscreen: () -> Void
var onClose: () -> Void
var view: Body {
HStack {
Button(icon: .default(icon: .windowClose)) {
onClose()
}
.style("flat")
Button(icon: .default(icon: .goPrevious)) {
onSeekBack()
}
.style("flat")
Button(icon: .default(icon: isPlaying ? .mediaPlaybackPause : .mediaPlaybackStart)) {
onTogglePlay()
}
.style("flat")
Button(icon: .default(icon: .goNext)) {
onSeekForward()
}
.style("flat")
HStack {
Text(formatTime(position))
.style("caption")
LevelBar(value: duration > 0 ? position / duration : 0)
.hexpand(true)
Text(formatTime(duration))
.style("caption")
}
.hexpand(true)
Button(icon: .default(icon: .viewFullscreen)) {
onFullscreen()
}
.style("flat")
}
.padding(10)
}
private func formatTime(_ seconds: Double) -> String {
let m = Int(seconds) / 60
let s = Int(seconds) % 60
return String(format: "%d:%02d", m, s)
}
}