// // PlayerControls.swift // LuminatePlayer // // Created by Brendan Szymanski on 6/5/26. // import Adwaita public struct PlayerControls: View { @Binding var isPlaying: Bool @Binding var position: Double @Binding var duration: Double public var onTogglePlay: () -> Void public var onSeekBack: () -> Void public var onSeekForward: () -> Void public var onFullscreen: () -> Void public var onClose: () -> Void public var view: Body { HStack { Button(icon: .default(icon: .windowClose)) { onClose() } .flat() Button(icon: .default(icon: .goPrevious)) { onSeekBack() } .flat() Button(icon: .default(icon: isPlaying ? .mediaPlaybackPause : .mediaPlaybackStart)) { onTogglePlay() } .flat() Button(icon: .default(icon: .goNext)) { onSeekForward() } .flat() HStack { Text(formatTime(position)) .caption() LevelBar() .value(duration > 0 ? position / duration : 0) .hexpand(true) Text(formatTime(duration)) .caption() } .hexpand(true) Button(icon: .default(icon: .viewFullscreen)) { onFullscreen() } .flat() } .padding(10) } private func formatTime(_ seconds: Double) -> String { let m = Int(seconds) / 60 let s = Int(seconds) % 60 return String(format: "%d:%02d", m, s) } }